FANDOM



"A variety of different creatures gather at the Open Shooting Competition for the Best Archer of Chaos. Indeed, where else you can see lightning not only striking in the same place twice, but the second splitting the first one in two?"

(from "Chronicles of New Worlds" written by Master Vardies Teleran)

Unit Details

Elite archers

Abilities

  • Arrow of Chaos: Damage: 37 Rangedicon. Range: 2. Cooldown: 3. Inflicts Range damage on the target.
  • Two Arrows of Chaos: Damage: 33 Rangedicon. Range: 2. Cooldown: 3. Inflicts Range damage on the target and slows it.
  • Eight Arrows of Chaos: Damage: 33 Rangedicon. Area of effect: Target plus surrounding hexes. Range: 2. Cooldown: 5. Eight Arrows of Chaos.

Base Perks

  • The Gift of Chaos: Resistance: +50 Elemental Magic, +50 Spirit Magic
  • Invisibility: Invisibility
  • Supporting Unit: Support per turn: 1.
  • Advanced Armor: Resistance: +40 Meleeicon, +60 Rangedicon

Resistances

 
Melee 40
Missile 60
Life Magic 100
Death Magic 0
Spirit Magic 50
Elemental Magic 50

Notes

  • Can be upgraded to from Masters of Arrows.
  • Invisibility is very powerful on a ranged unit; it's possible to shoot down most neutral enemies/monsters without them ever reacting.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.