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Avatar of Krolm

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"Mysterious and unknown - 'tis the very nature of Avatars of the Gods. But their power is immense!"
(From "The Overall Description of Everything" by Master Alfus Bumblegate)

Unit Details

Divine archer

Abilities

Krolm's Call

  • Summons: Blade Masters
  • Cooldown: 4
  • "Summons a unit of Blademasters to the selected hex."

Voice of Krolm

  • Summons: Krolm's Housecarls
  • Cooldown: 4
  • "Summons a unit of Krolm's Housecarls to the selected hex."

Base perks

  • Avatar: +75 to all resistances. Regeneration: +50. Can see invisible units. Sight Range: +2. Unit can walk on water. Immune to banes.
  • Unhindered: Passability: Poor, Dense, Hilly, Dense and Hilly
  • First Strength: Damage: +50% Death Magic, +50% Spirit Magic

Resistances

Melee 75
Missile 75
Life Magic 175
Death Magic 75
Spirit Magic 75
Elemental Magic 75

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