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Black Mage

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"Though somewhat frowned upon, and highly unwelcome in the Wizard Guild, black magic is not all that restricted in Ardania. It does not only concern highly destructive powers or sinister aims (which can be said of any sort of magic, to be honest). The only real problem seems to be that the preponderance of evidence shows that every dark mage sooner or later becomes insane. That by itself is not such a good thing for the overall reputation of magic users".
(From "The Overall Description of Everything" by Master Alfus Bumblegate)

Unit Details

Mage Lord

Artifact Slots

1 Magic Weapon, 2 Magic Items

Abilities

Shadowbolt Shadow Blast

  • Available at: Level 10
  • Base Damage: 26.3 Deathicon
  • Range: 2
  • Cooldown: 3
  • Strength: 125%
  • Rejected damage bonuses: Elementalicon
  • "Inflicts Death magic damage to one unit."

Fireball Fireball

  • Available at: Level 10
  • Base Damage: 30 Elementalicon
  • Range: 3
  • Cooldown: 4
  • Strength: 150%
  • Rejected damage bonuses: None
  • "Inflicts Elemental magic damage to one unit."

SummonZombies Summon Zombies

  • Available at: Level 12
  • Summons: Zombies
  • Cooldown: 5
  • "Summons a unit of Zombies to the selected hex."

BlackFire Black Fire

  • Available at: Level 13
  • Base Damage: 23.3 Elementalicon
  • Area of effect: target plus the surrounding hexes
  • Range: 2
  • Cooldown: 5
  • Strength: 105%
  • Rejected damage bonuses: None
  • "Inflicts Elemental magic damage to all enemy units in range."

RainOfDeath Rain of Death

  • Available at: Level 15
  • Base Damage: 23.3 Deathicon
  • Area of effect: target plus the surrounding hexes
  • Range: 2
  • Cooldown: 5
  • Strength: 105%
  • Rejected damage bonuses: Elementalicon
  • "Inflicts Death magic damage to all enemy units in range."

Base Perks

  • Dark Powers: Damage: +50% Death Magic
  • Usual Hero: Resistance: +20 Death Magic, +20 Life Magic
  • Shield of Evil: Resistance: +30 Elemental Magic, +20 Death Magic
  • Magic Gift: Mana: +5

Unique Perks

  • Level 3:
    • Death Magic School: Damage: +20% Death Magic
    • Elementary Magic School: Damage: +20% Elemental Magic
  • Level 11:
    • Dark Shield: Resistance: +30 Death Magic

Resistances

 
Melee 0
Missile 0
Life Magic 120
Death Magic 40
Spirit Magic 0
Elemental Magic 30

Strategy

Good spell caster. Can be upgraded with perks to cause considerable damage to most units.

This unit has the potential of getting two actions that rejects Elementalicon damage bonuses; Shadow Blast, and Rain of Death. This means that either, its regular attack, Fireball, or Black Fire can get a tripple effect of Elementalicon damage bonuses! See Damage Calculation Guide for details.

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