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"From time to time, though, thank the gods, rarely, it happens so that a usual demonwood "dries out" - its leaves fall and its bark cracks and becomes almost black. Such dry demons are much more dangerous than usual demonwoods. I strongly caution everyone, except perhaps mages or archers of Helia, to flee from their sight."
(From "The Overall Description of Everything" by Master Alfus Bumblegate)

Unit Details

Supreme fighter

Abilities

Wood Attack:

  • Damage: 50 Meleeicon
  • Area of effect: target and 2 adjacent hexes
  • Cooldown: 3
  • Strength: 125%
  • Rejected damage bonuses: None
  • "Inflicts melee damage to all units in range."

Summon Demonwood:

  • Summons: Demonwood
  • Cooldown: 3
  • "Summons a Demonwood to the selected hex."

Base Perks

  • Forester: Defense bonus in forests. Bonus when attacking targets in a forest. Passable: dense
  • Barkskin: Resistance: +20 Melee, +50 Missile, -25 Elemental Magic. Applies the curse: "Rooted": Movement points -2. Resistance: -20 Missile, -20 Life Magic. Dispellable. Acts turns: 2
  • Dried Bark: Resistance: +100 Melee, +75 Missile, +25 Death Magic, +25 Spirit Magic
  • True Fortitude: Immune to banes

Resistances

Melee 120
Missile 125
Life Magic 100
Death Magic 25
Spirit Magic 25
Elemental Magic -25

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