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Elder Vampires

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"Note to self: never cross an Elder Vampire, even if it means you'll have to become a vampire yourself and take a dead witch for a wife."- A note in the margins of "Necarium Tomeus", presumably by Necromaster Barbaross the Deceased.

Unit Details

Elite Magic casters

Abilities

Paralyze Paralyze

  • Base Damage: 23.1 Deathicon
  • Bane: Spiderweb
  • Range: 2
  • Cooldown: 3
  • Strength: 110%
  • Rejected damage bonuses: None
  • "Inflicts Death magic damage to one target, and stuns it."

Base Perks

  • Dead Dead: Immune Death Magic. Resistance: -25 Life Magic, Cannot be healed by life magic
  • VampiricPower Vampiric Power: Resistance: -25 Spirit Magic, +100 Elemental Magic
  • ShadowyWings Shadowy Wings: Resistance: +50 Elemental Magic. Effect is applied all friendly neighboring units
  • Vampirism Vampirism: Vampirism: 40%

Prerequisites

Can be recruited after building a Warriors Guild and Vampire Mansion in a Undead city.

Vampires can be upgraded to Elder Vampires for 700 Gold.

Resistances

 
Melee 0
Missile 0
Life Magic -25
Death Magic Immune
Spirit Magic 0
Elemental Magic 100

Strategy

Very powerful against human, monster and Dremer units, almost completely useless (you can get some very minor damage from level-up perks later) against undead. If you have many undead opponents, it may be wise not to built more than a few Elder Vampires.

With additional resistances, it will most likely outlive your normal foes, however - its attacks steal life and add it to your unit.

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