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Enlightened Shaman

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"Stars, darkness, and light,
Mist, rime, and rings on the water,
Sleep, lighting, and clouds -
This is how you shall eat reality."
(from the homily of the fully enlightened shaman)

Unit Details

Healer Lord

Artifact Slots

1 Magic Weapon, 2 Magic Item

Abilities

AshAdarHealing Ash Adar's Healing

  • Available at: Level 1
  • Base Heal: 12 Lifeicon
  • Range: 2
  • Cooldown: 2
  • Strength: 100%
  • "Restores some health to a friendly unit."

GiftOfEnlightenment Gift of Enlightenment

  • Available at: Level 3
  • Blessing: Nature's Grace
    • Regeneration: +2, Unit Power: +10%, Movement Points: +1, Dispellable, Turns remaining: 3
  • Range: 2
  • Cooldown: 2
  • "Increases the power and the number of movement points of the target, and applies Regeneration."

MaraDispell Mara Dispell

  • Available at: Level 9
  • Dispell: removes one curse
  • Range: 2
  • Cooldown: 3
  • "Dispels one harmful enchantment from a friendly unit."

BreathOfLife The Breath of Life

  • Available at: Level 10
  • Base Heal: 15 Lifeicon
  • Area of effect: target, plus the next hex in line
  • Cooldown: 3
  • Strength: 125%
  • "Restores some health to all friendly units in range (except undead and buildings)."

HealerSympathy Healer's Sympathy

  • Available at: Level 12
  • Blessing: Cleric's Sympathy
    • Healing this unit: +20%, Dispellable, Turns remaining: 5
  • Range: 2
  • Cooldown: 3
  • "Applies to the target a blessing that increases the effect of all incoming healing spells and abilities."

MightyMagic Mighty Magic

  • Available at: Level 14
  • Blessing: Mighty Magic
    • Change the cooldowns of all actions: -1, Dispellable, Turns remaining: 5
  • Range: 2
  • Cooldown: 5
  • "Reduces a friendly unit's action cooldown time."

NatureGrace Nature's Grace

  • Available at: Level 15
  • Base Heal: 12 Lifeicon
  • Blessing: Regeneration
    • Regeneration +8 (undispellable and permanent)
  • Range: 2
  • Area of effect: target plus the surrounding hexes
  • Cooldown: 2
  • Strength: 100%
  • "Restores some health to all friendly units in range (except undead and buildings)."

Base Perks

  • Life's Shield: Resistance: +50 Elemental Magic, +50 Death Magic
  • Life's Wrath: Damage: +50% Life Magic
  • Usual Hero: Resistance: +20 Death Magic, +20 Life Magic

Unique perks

  • Level 3:
    • Star of Medicine: Healing Power: +20%
  • Level 10:
    • Cleric's Secrets: Unit Power: +20%. Effect is applied to all neighboring friendly units.
  • Level 12:
    • True Faith: Unit can walk on water

Resistances

 
Melee 0
Missile 0
Life Magic 120
Death Magic 70
Spirit Magic 0
Elemental Magic 50

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