Warlock: Master of the Arcane Wiki
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"The ancient texts say that the Spirit of Kings is a very special construct that can be summoned by the great artifact - the Crown of Sidrian - and that only a Great King is capable of such a feat. But recent events have cast some doubt on this. The last Great King has been gone for many years, and no one has seen the Crown of Sirian ever since.
Nevertheless, there have been many reported sightings of the Spirit of Kings, and some people even claim that the Spirit spoke to them in unknown language! There is a great mystery in all this, and I, as usual, will unveil it for you.. in due time."
(From "The Spirit of Past", an article written by the noble werewolf Wolfus de Crunch)

Unit Details[]

Fighter Lord

Artifact Slots[]

1 Melee Weapon, 1 Armor, 1 Magic Item

Abilities[]

WrathOfKings Wrath of Kings

  • Available at: Level 1
  • Base Damage: 46.8 Spiriticon
  • Area of effect: target and 2 adjacent hexes
  • Cooldown: 3
  • Strength: 125%
  • Rejected damage bonuses:  None
  • "Inflicts Spirit magic damage to all enemy units in range."

TriumphOfSpirit Triumph of Spirit

  • Available at: Level 12
  • Base Damage: 43.2 Spiriticon
  • Area of effect: all hexes around the attacker
  • Cooldown: 3
  • Strength: 110%
  • Rejected damage bonuses: None
  • "Inflicts Spirit magic damage to all enemy units in range."

Shift Shift

  • Available at: Level 15
  • Teleports a friendly unit
  • Range: 4
  • Cooldown: 3
  • "Teleport selected friendly unit to the target hex."

Base Perks[]

  • Paladin: Damage: +50% Life Magic
  • True Spirit: Immune: Spirit Magic
  • Legendary Hero: Immune to banes. Resistance: +35 Death Magic, +35 Life Magic, +35 Elemental Magic, +35 Spirit Magic. Exp in turn +2. Damage +20% Spirit Magic

Unique Perks[]

  • Level 3:
    • Goodness and Justice: Unit Power: +20%. Effect is applied to all neighboring friendly units.
  • Level 10:
    • Aura of Trust: Healing Power: +20%. Effect is applied to all neighboring friendly units.
    • Aura of Blessing: Unit Power: +10%
  • Level 11:
    • Hightened Defense: Resistance: +30 Elemental Magic
  • Level 13:
    • Unconquerable Spirit: Resistance: +30 Death Magic

Resistances[]

Melee 0
Missile 0
Life Magic 135
Death Magic 35
Spirit Magic Immune
Elemental Magic 35
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