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Flying Galleus

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"Heretic spells and modern occult technology have enabled undead mages to raise entire naval fleets into the air. It is of great concern that their Flying Galleuses do not fall apart in strong wind, as we had hoped. On the contrary, these ships harness the power of the wind to reach their destination at great speed and they leave trails of death and destruction wherever they go." - From "The Overall Description of Everything" by Master Alfus Bumblegate

Unit Details

Advanced siege unit

Abilities

None

Base Perks

  • Demolisher: Bonus when attacking cities and forts.
  • Dead: Immune to Death Magic. Resistance: -25 Life Magic. Cannot be healed by Life magic.

Prerequisites

Can be recruited after building a Harbor and an Air Dockyard.

Resistances

Melee 0
Missile 0
Life Magic -25
Death Magic Immune
Spirit Magic 0
Elemental Magic 0

Strategy

Can be used as a scout, but Green Bats are cheaper and quicker (albeit less sturdy). Better used for harassing enemy melee units and cities - the former can't respond to ranged attacks from above, and the latter get bonus damage from the Demolisher perk.

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