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Green Bats

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"Necromantic experiments in the production of artificial undead intelligence has thus far resulted in the creation of the hybrid flying serpent-rat. This hybrid, we have found, possesses astonishing survival and procreation instincts, even in the most unsuitable of circumstances. Thankfully, these flying mutants are easily tamed and trained." - From "Necrarium Tomeus" by Necromaster Barbaross the Deceased.

Unit Details

Common recon unit

Abilities

None

Base Perks

Scout: sight range +1

Resistances

Melee 0
Missile 0
Life Magic 100
Death Magic 0
Spirit Magic 0
Elemental Magic 0

Strategy

Extremely cheap and quite fast flying scouting unit. Build a few of these to uncover the map. Low cost has its drawbacks though: this unit will fall to any semi-decent archer or fort on the way as it has abysmal hit points and no resistances to speak of.

Bats can be a cheap and effective way to destroy unprotected enemy transports while still on the water.

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