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Iril Bowmasters

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"Iril is concentration, Iril is silence, Iril is speed, and the calm before the storm, Iril is a half-exhaled breath. He who masters iril can strike down a god with a single arrow."

- From "Servants of the Truth", by the High Keeper Teyaran the Rigorous

Unit Details

Advanced Archers

Abilities

Mind Lash

  • Damage: 11 Rangedicon
  • Bane: Stun
  • Range: 2
  • Cooldown: 4
  • Strength: 100%
  • Rejected damage bonuses: None
  • "Inflicts Ranged damage and stuns one enemy unit."

Heavy Arrow

  • Damage: 13.8 Rangedicon
  • Range: 3
  • Cooldown: 3
  • Strength: 125%
  • Rejected damage bonuses: None
  • Available at: Level 5
  • "Inflicts Ranged damage to all units in range."

Base Perks

  • Son of Areth: Resistance: +20 Elemental Magic, +20 Death Magic.
  • Elven Armor: Resistance: +25 Melee, +30 Missile

Prerequisites

Can be recruited after building a Chamber of Arrows and Training Grounds.

Resistances

Melee 25
Missile 30
Life Magic 100
Death Magic 20
Spirit Magic 0
Elemental Magic 20

Can be upgraded from Iril Bows for 110 Gold.

Strategy

Builds faster, has more hit points (and the same resistances) than Arethi Spearmasters, and tends to live longer due to having a ranged attack... Also, you can have almost two of them for the same price. Overall, a good unit, but cannot be upgraded further. They have a few decent special abilities, though; Mind Lash is great for disabling dangerous individual enemies like Dremer Mages.

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