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"...squadrons of rat pirates, led by the corsair emeritus Sniff the Snoope, marched bravely along. These gallant ratmen faithfully discharged their duties as the seamen of our hair-raising fleet, protecting our empire's shores and replenishing its treasury. None of these gray warriors have ever abandoned a ship, even in the most vicious battles."

An extract form an article written by Wolfus de Crunch, the noble werewolf.

Unit Details

Advanced fighters.

Abilities

None

Base Perks

  • Poison: +50% Death Magic.
  • Beast: Resistance: -25 Missle. Defense bonus in forests; Bonus when attacking targets in a forest; Passability: dense.
  • Scout: Sight Range: +1.

Prerequisites

Can be recruited after building a Ratmen Guild and Training Grounds.

Can be upgraded from Ratman Robbers for 80 Gold.

Resistances

Melee 0
Missile -25
Life Magic 100
Death Magic 0
Spirit Magic 0
Elemental Magic 0

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