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"Goblin shamans believe that knowledge transfers 'from stomach to heart'. They eat and drink everything, and test all their spells on themselves. By the end of their training, those who have survived have mastered the difference between nourishing fruit and poison, or a regeneration spell and a plague spell." - From the collected works of His Majesty's Advisor

Unit Details

Advanced healers.

Abilities

Ash Adar's Healing:

  • Heals: 10 Lifeicon
  • Range: 2
  • Cooldown: 2
  • Strength: 100%
  • "Restores some health to a friendly unit."

Base Perks

  • Thick Hide: Resistance: +25 Melee

Prerequisites

Can be recruited after building a Shamans Guild.

Strategy

A necessity in any advanced Monster army, these guys give provide some much needed ranged damage, and keep powerful front line fighters like Werewolves healthy. With a few levels their powerful auras provide strong protection from casters and the Undead as well, and in groups their spirit magic damage is deadly.

Resistances

Melee 25
Missile 0
Life Magic 100
Death Magic 0
Spirit Magic 0
Elemental Magic 0

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