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Spells

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Since there are a lot of spells, these tables allow you to look through them like in game (all/arcane/divine, or sorted by groups).

In the spell casting panel, cast times longer than 1 turn are rounded up or down to the nearest whole turn. In this article, cast times are displayed without any casting speed enhancements.

Spells can be combined together to achieve a greater effect. For more information on this see the Spell Combos page.

All   Arcane   Divine    

Damage and Banes

Damage Spells

Name Damage Cost Casting time Research points Note
Lesser Fireball 5 Elementalicon 15 0.6 15
Fireball 20 Elementalicon 55 0.8 40
Incinerate 45 Elementalicon 170 1 200
Firestorm 15 Elementalicon , AoE 90 1.2 50
Armageddon 30 Elementalicon , AoE 390 3 500 Area of effect is target hex and two hex rings
Lightning Bolt 10 Elementalicon 28 1 30 AoE when cast on armored units
Thunderstorm 27 Elementalicon , AoE 160 1.5 120
Ice Trap 9 Elementalicon 45 1 70 Stuns 3 turns
Ice Ring 11 Elementalicon 40 1 50 Targets a hex ring around a friendly unit; AoE Bane: -2 Movement points, Resistance: -20 Melee, -20 Elemental
Lesser Shadow Bolt 8 Deathicon 18 1 15
Shadow Bolt 24 Deathicon 55 1 40
Holy Word 12 Lifeicon 24 0.8 20 Req. 10 rep Dauros; Starting spell of Favor of Dauros skill
Turn Undead 60 Deathicon 75 1.5 60 Req. 50 rep Dauros
Corrupted Vapors 7 Deathicon 40 1.5 20 AoE Bane: Unit power: -25%; Req. 10 rep Grum-gog
Corruption Punishment 50 Deathicon , AoE 250 1.2 150 Req. 75 rep Grum-gog
Sunstroke 12 Elementalicon 24 0.8 20 Req. 10 rep Helia
Sunstorm 50 Elementalicon , AoE 340 1.2 150 Req. 75 rep Helia
Fist of Krolm 16 Meleeicon 36 0.8 30 Req. 10 rep Krolm
Curse of Living 60 Deathicon , AoE 750 1.2 150 Req. 75 rep Krypta
Spear of Chaos 30 Spiriticon 60 0.8 60 Req. 50 rep Fervus
Terror of Night 15 Spiriticon 30 0.8 40 Req. 25 rep Lunord
Tornado 30 Elementalicon , AoE 145 1.5 60 Req. 50 rep Lunord

Banes

Name Effect Cost Cast time Research points Duration Note
Lesser Weakness Unit Power: -25% 11 1 15 5
Weakness Unit Power: -50% 85 1 105 5
Sun Blindness Blinded. Stunned. 40 0.9 60 2 Req. 50 rep Helia
Chaos Mind Stunned. 240 1.2 160 5 Req. 75 rep Fervus
Veil of Darkness Blinded. Stunned. 60 0.8 50 2 Req. 50 rep Lunord

City Banes

Name Effect Cost Cast Upkeep Research points Note
Mosquitoes Swarm

City: -90% Population

Turns: 10

50 1.2 0 40 Req. 25rep Grum-gog
Locust Swarm

City: -75% Food

Turns: 10

40 1.2 0 30 Req. 25 rep Grum-gog
Curse of Mindworms

City: -90% Mana

Turns: 10

75 1.2 0 60 Req. 50 rep Grum-gog
Insect Scourge -10 Food in all cities of a Great Mage 225 2 1 150 Req. 75 rep Grum-gog
Drought -10 Food in all cities of a Great Mage 60 2 1 40 Req. 25 rep Helia

Heals and Blessings

Heals

Name Heals Cost Cast time Research points Note
Lesser Heal 4 Lifeicon 12 0.4 15
Healing 12 Lifeicon 23 0.8 20
Great Healing 30 Lifeicon 65 1 110
Agrela's Healing 20 Lifeicon 28 1

Req. 10 rep Agrela

Starting spell of Favor of Agrela skill

Agrela's Greater Healing

70 Lifeicon

Blessing:

Resistance: +75 Melee, +75 Missile, 2 turns

70 1 Req. 25 rep Agrela
Agrela's Mass Healing 30 Lifeicon , AoE 195 0.5 Req. 75 rep Agrela
Heal Undead 8 Deathicon 14 0.8

Req.10 rep Krypta

Starting spell of Favor of Krypta skill

Greater Heal Undead 25 Deathicon 60 1 Req. 50 rep Krypta
Reconstruction 15 Elementalicon 40 0.8 Only for buildings, constructs and undead

Unit Blessings

Blessings can be dispelled from your own unit by selecting the unit and clicking on the blessing's icon.

Name Effect Cost Cast time Upkeep Research points Note
Frost Weapon Enchant Damage: +20% Elementalicon 20 1 1 35
Life Weapon Enchant Damage: +50% Lifeicon 30 1 3
Fire Weapon Enchant Damage: +50% Elementalicon 68 1.2 3
Vampire Weapon Enchant

Damage: +50% Deathicon

+30% Vampirism

140 1.2 5 360
Plague Weapon Enchant Damage: +50% Deathicon 105@20% 1.4 (est) 2 50 Req. 50 rep Grum-Gog
Melee Resistance Resist: +25 Meleeicon 20 1 1 20
Range Resistance Resist: +25 Rangedicon 20 1 1
Elemental Resistance Resist: +25 Elementalicon 50 1 1 45
Shield of Chaos Resist: +60 Elementalicon 18 1 2 20 Req. 10 rep Fervus
Protection of Night Resist: +60 Rangedicon 18 1 2 20 Req. 10 rep Lunord
Magic Shield Immune to banes 30 2(?) 3 Req. 10 rep with Dauros
Total Protection Immune to all damage types, stunned, shielded, 2 turns 80 1 3 40 Req. 25 rep Dauros
Shield of Dauros Applies to all units within range:All Resists except Spirit: +75 270 1 0 500 Req. 75 rep Dauros
Nature Regeneration Regeneration: +15 55 1.2 3 Req. 25 rep Fervus
Elemental Regeneration Regeneration: +3 40 1 2
Invisibility Unit can only be seen from adjacent hexes 90 1 3
True Sight Can see invisible units 75 1 3 75
Eagle Eye +1 Sight range 45 1 1 55
Haste +1 Movement points 50 1 2
Moon Walk +1 Movement points 21 1 (?) 1

req. 25 rep Lunord

Starting spell of Favor of Lunord skill

Wind Walking Passability: dense, poor, hilly, dense & hilly 40 1.6 2 40
Water Walking Grants: Amphibious 50 1.6 2 55
Levitation Grants: Flying 150 1.2 10
Boon of Death +50% unit power of all undead in range 150 0.8 3 turns Req. 25 rep Krypta
Dance Macabre +1 Movement points for all undead in range 150 0.8 3 turns Req. 50 rep Krypta
Immunity to Death Immune: Death Magic 105 0.5 3 Req. 75 rep Agrela

City and Mage Blessings

Blessings can be dispelled by selecting a city and clicking on the enchantment. For blessings or banes affecting a Great Mage, go to the Diplomatic Relations window.

Name Effect Cost Cast time Upkeep Research points Note
Harvest Blessing City: +50% Food 65 2 2 40
Blessing of the Sun City: +60% Food 45 2 1 40 Req. 10 rep Helia
Blessing of Fertility City:+75% Food 55 2 1 Req. 10 rep Agrela
Prosperity City: +40 Population 90 2 2
Blessing of Life City: +65 Population 40 2 1 Req. 25 rep Agrela
Mana Spring City: +50% Mana 105 2 2 100
Dark Ritual

City: +100% Mana

-25 Population

55 1.2 1 Req. 25 rep Fervus
Experienced Mind Casting speed: +30% 150 2 3 110 Global blessing (cast automatically on capital), updates next turn.
Agile Mind Casting speed: +100% 390 3 10 200 Global blessing (cast automatically on capital), updates next turn
Mind of the Ancients Casting speed: +150% 600 3 15 Global blessing (cast automatically on capital), updates next turn. Cannot be researched; randomly found in monster lairs.
Mana Leech

-10 Mana from target,

+5 Mana to caster

105 2 2
Mana Vampirism

-10 Mana from target,

+10 Mana to caster

45 2 2 Req. 25 rep Krypta
Lunar Thief

-10 Gold from target,

+10 Gold to caster

2 2 Req. 25 rep Lunord

Summons

Name Effect Cost Cast time Upkeep Research points Note
Summon Rats Rats 13 1 3 Food 15 Req. 10 rep Grum-gog
Summon Imps Imps 35 1 2 Mana 40
Summon Ghosts Ghosts 30 2 10 Mana 60 Req. 50 rep Krypta
Summon Ghost Wolves Ghost Wolves 25 2 6 Mana 35
Summon Skeletons Skeletons 13 1.2 1 Mana 15 Req.10 rep Krypta
Summon Bears Bears 15 1.2 3 Food 20

Req: +10 rep Fervus

Starting spell of Favor of Fervus skill

Summon Serpents Serpents 40 1.6 1 Food , 2 Mana Ghostly version of Wild Serpents
Summon Fire Elemental Fire Elementals 105 2 6 Mana
Summon Earth Elemental Earth Elementals 105 2 6 Mana
Summon Treewarden Treewarden 80 2 8 Mana 70 Req. 50 rep Agrela
Summon Bearman Bearman 30 2 7 Food , 7 Mana Req. 50 rep Fervus

Runes

Name Effect Cost Cast time Duration Research points Note
Rune of Wrath +20% unit power for nearby units 30 1 5 Req. 25 rep Krolm
Rune of Protection Resist: +50 Melee and Missle for nearby units 14 1 5

Req. 10 rep Krolm

Starting spell of Favor of Krolm skill

Others

Name Effect Cost Casting time Research points Note
Basic Dispel Dispel 1 Bane 45 1 50 Any friendly unit
Nullify Dispels all Banes and Blessings 100 1 Any unit
Order to Dispel Dispels all Banes 90 1 40 Any unit. Req. 25 rep Dauros
Counterspell Breaks a spell being cast by an enemy Mage 85 1 100 Mana used to cast the broken spell is lost
Greater Dispel Dispels 1 Bane from city 75 1 80
Global Dispel Dispels one random bane from the Great Mage 150 1 190
Teleportation Teleports a unit up to 8 hex rings away 50 1 Teleporting into controlled territory moves the unit into the nearest uncontrolled hex
Meta-Teleportation Teleports a unit to any hex on any plane, regardless of distance 80 1.2
Elemental Resurrection Resurrects a unit (even undead/constructs) with 100% hp 185 2 200 The resurrected unit appears at your capitol
Call of Life Resurrects a unit (even undead/constructs) with 100% hp 105 1 60 Req. 50 rep Agrela
Hatred of Magic Breaks a spell being cast by an enemy 60 1 Req. 50 rep Krolm

Additional spells are added by the Armageddon Downloadable Content; see the Terramorphing article for details.

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