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In Warlock 2, spell research is divided into 3 trees: Wizardry, Sorcery, and Divine Spells. 

The Wizardry and Sorcery trees are divided into 5 groups. To research the next spell in a group, you must know at least 4 spells in the previous group.

The Divine spell tree is divided into 9 groups, 1 per god per group, and you must know at least 2 spells in the previous group to research the next group. 

Spells Table (WIP)

IconSpellAll NameStageIcontimerManaResearchIconSpellDivineRepResearch GroupPrereq.TypeSpell PowerEffectAOETargetDescriptionUpkeep DurationDispelPollutionGlyphNotes
IconSpellHealing Magic Flight 1 1 40 30 auto Blessing: Magic Wings single friendly Allows a unit to fly for a limited time. 2 Icontimer Y 5 1 Flight
IconSpellHealing Melee Resistance 1 1 20 20 auto Blessing: Basic Melee Resistance single friendly Increases the Melee damage resistance of the target. 1 Mana Y 20 1 Melee Reistance: 25
IconSpellHealing Magic Eye 1 1 15 25 auto Blessing: Magic Eye single friendly Increases the sight radius of the target unit for a limited time. 5 Icontimer Y 5 1 Sight Range: +1
IconSpellTerramorphing Lower the Land 1 1.2 25 30 auto Lowers the landscape single combo Lowers the landscape on the target hex. 0 0
IconSpellHealing Lesser Reconstruction 1 0.8 15 30 auto Lesser Shadow Bolt Elementalicon 4 Heals: 4 Elemental magic. single combo Restores some health to a friendly non-living unit (undead and buildings). 0 1
IconSpellAttack Lightning Bolt 1 1 28 50 auto Elementalicon 10 Damage: 10 Elemental magic single enemy Inflicts Elemental magic damage on one unit. 20 1
IconSpellSummoning Summon Rainbow Dragon
IconSpellMisc Teleportation

Wizardry

Group 1

  • Melee Resistance
    • Range Resistance
      • Elemental Resistance
  • Lesser Fireball
    • Fireball
    • Firestorm
  • Magic Eye
  • Frost Weapon Enchant

Group 2

  • Harvest Blessing
    • Clean the Land
      • Prosperity
  • Lesser Weakness
    • Weakness
  • Barony Domain Management
  • Prophetic Dreams
  • Magic Ward

Group 3

  • Wind Walking
    • Haste
    • Water Walking
      • Levitation
  • Lightning Bolt
    • Thunderstorm
  • Reconstruction
  • Elemental Regeneration

Group 4

  • Ice Ring
    • Ice Trap
  • Eagle Eye
    • True Sight
  • Agricultural Theory
  • Economics Manual
  • County Domain Management
  • Summon Fire Elemental

Group 5

  • Fire Weapon Enchant
    • Incinerate
      • Armageddon
    • Vampire Weapon Enchant
  • Mana Spring
    • Mana Leech
  • Volcano
  • Duchy Domain Management

Sorcery

Group 1

  • Lesser Heal
    • Fertile Lands
      • Healing
  • Lesser Shadow Bolt
    • Lesser Reconstruction
      • Shadow Bolt
  • Life Bolt
    • Magic Web

Group 2

  • Lower the Land
    • Cold Wind
  • Magic Speed
    • Magic Flight
  • Summon Ghost Wolves
    • Summon Serpents
  • Alchemy Transformation
  • Public Relations

Group 3

  • Raise the Land
    • Make Barren Land
    • Greater Lands Raising
      • Lower the Lands
  • Basic Dispel
    • Greater Dispel
      • Nullify
  • Summon Imps

Group 4

  • Teleportation
    • Transfer Capital
    • Meta-Teleportation
  • Create Artifact
    • Experienced Mind
  • Life Weapon Enchant
  • Modern Conjuring Methods
  • Invisibility
  • Scientific Method for Magic

Group 5

  • Counterspell
    • Global Dispel
  • Great Healing
    • Elemental Resurrection
  • Create Great Artifact
    • Agile Mind
  • Summon Earth Elemental
  • Public Opinion Manipulation
  • Summon Red Dragon

Divine

Krolm

  1. Rune of Protection
  2. Fist of Krolm
  3. Rune of Wrath
  4. Berserk
  5. Hatred of Magic
  6. Rune of Negation
  7. Krolm's Nullify
  8. Restorn Ardania
  9. Wrath of Krolm

Krypta

  1. Summon Skeletons
  2. Heal Undead
  3. Mana Vampirism
  4. Boon of Death
  5. Lands of Death
  6. Danse Macabre
  7. Greater Heal Under
  8. Summon Ghosts
  9. Curse of Living

Fervus

  1. Shield of Chaos
  2. Summon Bears
  3. Dark Ritual
  4. Summon Bearmen
  5. Nature Forests
  6. Nature Regernation
  7. Spear of Chaos
  8. Summon Shadow of Vendral
  9. Chaos Mind

Lunord

  1. Moon Walk
  2. Protection of Night
  3. Terror of Night
  4. Lunar Thief
  5. Lunar Tide
  6. Veil of Darkness
  7. Tornado
  8. Tail Wind
  9. Time Stop

Grum-Gog

  1. Summon Rats
  2. Corrupted Vapors
  3. Locust Swarm
  4. Mosquito Swarm
  5. Pestilence Swamps
  6. Curse of Mind Worms
  7. Plague Weapon Enchant
  8. Corruption Punishment
  9. Insect Scourge

Agrela

  1. Agrela's Healing
  2. Blessing of Fertility
  3. Blessing of Life
  4. Lands of Life
  5. Call of Life
  6. Agrela's Greater Healing
  7. Summon Treewarden
  8. Immunity to Death
  9. Agrela's Mass Healing

Dauros

  1. Holy Word
  2. Magic Shield
  3. Total Protection
  4. Order to Dispel
  5. Turn Undead
  6. Spell Lock
  7. Lands of Order
  8. Mass Dispel
  9. Shield of Dauros

Helia

  1. Sunstroke
  2. Blessing of the Sun
  3. Desertification
  4. Drought
  5. Descending Fire
  6. Sun Blindness
  7. Protection Halo
  8. Sun Aura
  9. Sunstorm

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